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- ADDITIONS TO THE FANTAVISION USER'S MANUAL
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-
- KEYBOARD MODE
-
- If you start Fantavision with a mouse driver installed,
- Fantavision assumes you have a mouse attached.
- If there is no mouse attached and the driver is installed,
- there is no way to operate the program unless you type
- CTRL-K (hold down the control key and press K once).
- This enables the keyboard mode. Pressing CTRL-K a second
- time disables the keyboard mode. Please see the user's
- manual for keyboard mode instructions.
-
-
- GRAPHICS MODES
-
- When you first start Fantavision, the SETUP program runs
- and asks you to tell it what graphics cards you have
- installed in your machine. If you tell SETUP that you
- have a graphics card that really isn't in your machine,
- when Fantavision tries to use that card (either during
- startup or when you use the MODE pulldown menu), Fantavision
- will CRASH! In some cases (when first starting up for
- instance -- depending on the graphics card) you can return
- to DOS by pressing "Q". If you selected a graphics mode
- that your machine doesn't have from the MODE menu, pressing
- "Q" followed possibly by "N" might get you to a DOS prompt.
- If these do not work, you will have to restart your machine.
- So please don't try to fool Fantavision.
-
-
- CIRCLES AND BOXES
-
- When drawing circles and boxes (as well as TEXT), if the
- object currently selected has points in it, Fantavision
- will attempt to find the next highest empty object. If
- all the higher objects have points in them then Fantavision
- will check the lower objects. If all the objects have
- points in them, Fantavision will give you a "Frame is full!"
- message. The manual says to select an empty object before
- drawing these items. You can still do this, but it is much
- more fun watching Fantavision scan through the objects,
- looking for an empty one. Try it on a frame where all of the
- objects have points in them.
-
-
- CREATING 3-D
-
- The Perspective X and Perspective Y goodies are used to
- create three dimensional effects. Clicking on these goodies
- (see the manual for full goodies instructions) will change
- the position of the points so that it appears like your
- two dimensional object is rotating in 3-D. Perspective X
- rotates the object horizontally and Perspective Y rotates
- the object vertically. Try this example to fully understand
- these two very powerful goodies. Clear the movie. Set
- the Perspective Rate to 80. (The Perspective Rate controls
- the amount of "three dimensionality" -- the higher the rate
- the greater the amount of three dimensional change as the
- object rotates. It brings the "camera point of view" closer
- to the object). Set the Goodies Rate to 50. (The Goodies
- Rate controls how many times you need to click on a goodie
- function. The higher the rate the fewer times you will
- need to click on the goodie function for a full rotation.
- For Perspective X and Perspective Y only, the rate is a
- percentage of 180 degrees. Setting the rate to 50 means
- 50% of 180 degrees or 90 degrees. The goodies rate still
- works the way as described on page 29 for all OTHER goodies
- except for Flip -- the goodies rate has no effect on the
- Flip goodie. The Flip goodie always does a full flip.)
- Once the goodies rate is set to 50, select the Perspective X
- goodie. Two small icons that look like circles with x's
- next to them will appear on the top right of the menu bar.
- Next select the TEXT mode by clicking on the TEXT icon.
- Starting on the left side of the screen, enter a short
- word (your first name would be nice). Then center the text
- by capturing the text and dragging it to the center of the
- screen. Clone the frame 3 times. Go to frame 2 and click
- on the left Perspective X goodie (the left circle with an x
- next to it.) Go to frame 3 and click on the left goodie
- two times. And click on it three times for frame 4. Finally,
- run the movie. Pretty easy huh?
-
-
- ENJOY FANTAVISION!